RENNSPORT has acknowledged serious multiplayer connection problems following the release of its Hypercar Expansion Pack on October 23, 2026. Some players are experiencing unexpected disconnections during online races, with certain incidents also causing the game to crash. The developer has identified the cause and is preparing a client-side hotfix for PC, PlayStation 5 and Xbox Series X|S, although no release date has been confirmed.
In an official statement published on October 24, RENNSPORT explained that its backend and engine teams had isolated the problem to a communication error during the multiplayer session handshake. This process establishes the connection between the game client and the online servers. The error can cause a valid connection to be incorrectly rejected, resulting in players being unexpectedly removed from their races.
What Matters
Although the issue involves communication with multiplayer servers, RENNSPORT confirmed that the underlying problem originates in the game client rather than its backend infrastructure. As a result, restarting the servers or applying a server-side adjustment will not resolve the problem. A new game update must be developed and distributed across all three supported platforms.
The situation comes at an unfortunate time for RENNSPORT. Update 1.2.18 introduced the Hypercar Expansion Pack, adding the Aston Martin Valkyrie AMR-LMH, Lamborghini SC63, Toyota TR010 Hybrid and Genesis GMR-001. The accompanying free update also expanded Custom Contests from 12 to 24 drivers and increased maximum race durations from 30 to 60 minutes, making multiplayer improvements one of its main selling points.